Supercon 2024: An Immersive Motion Rehabilitation Device

Supercon 2024: An Immersive Motion Rehabilitation Device

When you’ve had some kind of injury, rehabilitation can be challenging. You often need to be careful about how you’re using the affected parts of your body, as well as pursue careful exercises for repair and restoration of function. It can be tedious and tiring work, for patients and treating practitioners alike.


Juan Diego Zambrano, Abdelrahman Farag, and Ivan Hernandez have been working on new technology to aid those going through this challenging process. Their talk at the 2024 Hackaday Supercon covers an innovative motion monitoring device intended to aid rehabilitation goals in a medical context.



Motion Project



As outlined in the talk, the team took a measured and reasoned approach to developing their device. The project started by defining the problem at hand, before proposing a potential solution. From there, it was a case of selecting the right hardware to do the job, and developing it alongside the necessary software to make it all work.


The Arduino Nano BLE33 had most of the necessary functionality for this project, out of the box.

The problem in question regarded helping children through rehabilitative therapies. Structured activities are used to help develop abilities in areas like motor skills, coordination, and balance. These can be particularly challenging for children with physical or developmental difficulties, and can be repetitive at the best of times, leading to a lack of engagement. “We wanted to solve that… we wanted to make it more interactive and more useful for the therapies and for the doctors,” Ivan explains, with an eye to increasing motivation for the individual undergoing rehabilitation.


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