PSCR Staff Spotlight: From Video Games to Public Safety with Jack Lewis

PSCR Staff Spotlight: From Video Games to Public Safety with Jack Lewis

Jack Lewis is the Lead Virtual Reality (VR) developer at NIST's Public Safety Communications Research (PSCR) division. At PSCR, Lewis oversees the development of VR simulations for public safety and applies his passion for game design to PSCR's mission-driven work on a daily basis. His fresh perspectives and experience in gaming bring invaluable insight and know-how to the PSCR team. 


PSCR's communications team interviewed Lewis to learn more about his unique gaming background and his upcoming role in the Building Virtual Reality for Public Safety Panel at PSCR 2020: The Digital Experience


Can you describe your current role?


JL: I am the Lead Virtual Reality (VR) developer for PSCR, and my role is leading the team in the production of VR simulations that we can use for testing and training for public safety. 


How did you end up in this role? Can you describe what compelled you to get involved in this type of work?


JL: Funny enough, I got into the role by accident. I saw a listing for a "VR Job in Boulder" and it didn't have any information about the division or public safety - but I applied anyway. About a week later, PSCR contacted me, and I landed an interview with PSCR's Division Chief, Dereck Orr. He not only showed me the project at its beginning, but he also talked about the future of the project and how it would help public safety and firefighters down the line. I was excited to hop on board because it was a different experience than the gaming industry that I had ..

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