How Oculus squeezed sophisticated tracking into pipsqueak hardware

How Oculus squeezed sophisticated tracking into pipsqueak hardware

Making the VR experience simple and portable was the main goal of the Oculus Quest, and it definitely accomplishes that. But going from things in the room tracking your headset to your headset tracking things in the room was a complex process. I talked with Facebook CTO Mike Schroepfer (“Schrep”) about the journey from “outside-in” to “inside-out.”


When you move your head and hands around with a VR headset and controllers, some part of the system has to track exactly where those things are at all times. There are two ways this is generally attempted.


One approach is to have sensors in the room you’re in, watching the devices and their embedded LEDs closely — looking from the outside in. The other is to have the sensors on the headset itself, which watches for signals in the room — looking from the inside out.


Both have their merits, but if you want a system to be wireless, your best bet is inside-out, since you don’t have to wirelessly send signals between the headset and the comp ..

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