Bringing Full Colour PCB Art To Production

Bringing Full Colour PCB Art To Production

One of the Holy Grails in the world of electronic badges has been full-colour PCB art as a logical progression from the limited palette of traditional PCB artwork. In the progression towards achieving this goal there have been a variety of techniques applied, and it’s become an expensive commercial possibility rather than an unachievable dream. Has it become practical for mere mortals then? [Tom Clement] has put together a write-up of his progression towards achieving full-colour PCB artwork on a limited production run , and it makes for a fascinating read.


The board in question is the Pixel badge, an improved commercial version of the CampZone 2019 I-Pane badge we reviewed last year. It’s a very bright large multicolour LED matrix that has caught the eye of campgoers at events ever since the original, and has generated enough demand for a new production run. As well as a few electronic enhancements it replaces the original’s dithered monochrome silkscreen rear art with a full-colour design, and it is that with which the write-up is concerned.


It starts with UV printing, and goes through the various iterations of the process until a satisfactory result is achieved. We learn about the effect of reflow temperatures on UV printing inks, it seems that white ink discolours with temperature and the inventive solution is to transfer all the whites to the PCB silkscreen layer. He closes with a discourse on alignment, and we start to appreciate the achievement behind producing this badge. A colour print isn’t necessary for the Pixel’s eye-searing light show, but the point of badges is as much to show off the cutting edge of the art ..

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