Attackers target gaming as the latest ‘always on’ industry impacted by ransomware

Attackers target gaming as the latest ‘always on’ industry impacted by ransomware

A Ubisoft stand at the 2018 E3 conference (Sergey Galyonkin/CC BY-SA 2.0).

With COVID-19 shutting down many popular forms of entertainment, millions of consumers stuck at home have increasingly turned to video games to stave off cabin fever, making the gaming industry an even more alluring target than usual for cybercriminals.


Indeed, a recent string of high-profile cyberattacks against prominent game developers such as Ubisoft, Capcom and WildWorks has reminded the industry that the threat has far from dissipated.


“Gaming companies are great targets for ad fraud, credential fraud, bots or distribution of malware through Trojan horse games,” said Robert Gates, threat intelligence analyst with IBM Security X-Force. At the same time, he added, gaming’s increasing share of media and entertainment dollars will make it a continued target for ransomware. In October, S&P Global Market Intelligence reported that the second quarter of 2020 was a boon for gaming platform providers like Nintendo, which shipped 5.7 million units during that period, and Microsoft, which doubled its year-over-year Xbox shipments.


So far, experts don’t believe this recent flurry of malicious activity against ga ..

Support the originator by clicking the read the rest link below.