Gesture Controlled Filming Gear Works Super Intuitively

Shooting good video can be an arduous task if you’re working all by yourself. [Pave Workshop] developed a series of gesture-responsive tools to help out, with a focus on creating a simple intuitive interface.


The system is based around using a Kinect V2 to perceive gestures made by the user, which can then control various objects in the scene. For instance, a beckoning motion can instruct a camera slider to dolly forward or backwards, and a halting gesture will tell it to stop. Bringing the two hands together or apart in special gestures indicate that the camera should zoom in or out. Lights can also be controlled by pulling a fist towards or away from them to change their brightness.


The devil is in the details with a project that works this smoothly. [Pave Workshop] lays out the details on how everything Node.JS was used to knit together everything from the custom camera slider to Philips Hue bulbs and other Arduino components.


The project looks really impressive in the demo video on YouTube. We’ve seen some other impressive automated filming rigs before, too.





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